![]() If so, maybe a proportional scaling of all points (at least if I am right about the texture scaling):.Maybe a couple of pre-sets? Roof and sloping terrain being the most obvious judging by forum requests.Ideally, the points could be moved along xyz in the left window (but I guess that may not be that easy to implement). ![]() But I also have no immediate ideas as to how to improve the interface: I suspect the user interface may be a bit daunting to the numerically challenged. In which case, it might be interesting to see how it works with different users after a while.
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